Difference between revisions of "Damage Resistance"
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Spells affecting attack types: | Spells affecting attack types: | ||
*[[Flame Arrow]], [[Flame Blade]], [[Sword of Light]], [[The Holy Light]], [[Foul Water]] | *[[Flame Arrow]], [[Flame Blade]], [[Sword of Light]], [[The Holy Light]], [[Foul Water]] | ||
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+ | maximum number of attack types = 5 : | ||
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+ | *Ghouls/Demon Knight with god's The Holy [[Light]] using [[Flame Blade]] and [[Vial of Venom]] |
Revision as of 18:23, 7 August 2007
The more resistances a unit has the less damage it takes from attacks in battle.
The resistance to an attack is the average of the sum of attack type resistances.
- A Djinni have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks.
- A Red Dragon have 100% fire res and 60% breath res. It will have 80% fire breath resistance.
Items affecting attack types:
Spells affecting attack types:
maximum number of attack types = 5 :
- Ghouls/Demon Knight with god's The Holy Light using Flame Blade and Vial of Venom