Difference between revisions of "Legendary Commander"

From TheReincarnation
Jump to: navigation, search
Line 41: Line 41:
  
  
At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making them 2.25 times more effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.
+
At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making more than 2 times effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.
  
 
----
 
----

Revision as of 05:51, 28 August 2007

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



    • needs confirmation


Effects

  • Level 1-5 : increases accuracy of all your units by 0.3% per level.
  • Level 6-10 : increases accuracy of all your units by 0.6% per level.
  • Level 11-15 : increases accuracy of all your units by 0.9% per level.
  • Level 16-20 : increases accuracy of all your units by 1.2% per level.


Bonuses

  • Level 10+ : Increases recruitment speed; numbers still need to be tested.
  • Level 15+ : Probably none.
  • Level 20  : All your ground units will gain SIEGE ability.


Level By Level

  • L1 : accuracy increased by 0.3%
  • L2 : accuracy increased by 0.6%
  • L3 : accuracy increased by 0.9%
  • L4 : accuracy increased by 1.2%
  • L5 : accuracy increased by 1.5%
  • L6 : accuracy increased by 2.1%
  • L7 : accuracy increased by 2.7%
  • L8 : accuracy increased by 3.3%
  • L9 : accuracy increased by 3.9%
  • L10: accuracy increased by 4.5%
  • L11: accuracy increased by 5.4%
  • L12: accuracy increased by 6.3%
  • L13: accuracy increased by 7.2%
  • L14: accuracy increased by 8.1%
  • L15: accuracy increased by 9%
  • L16: accuracy increased by 10.2%
  • L17: accuracy increased by 11.4%
  • L18: accuracy increased by 12.6%
  • L19: accuracy increased by 13.8%
  • L20: accuracy increased by 15%


At level 20, aside from the 15% accuracy bonus, all of your ground units will gain SIEGE ability (nullifies the siege penalty of -0.1 accuracy for ground units). This means from 0.2 accuracy, it will be boosted to as high as 0.45, thus making more than 2 times effective. Flying units' accuracy will also be 0.45 at level 20 LC. This skill is probably the best one as of the moment. Advisable for every color.


Return to:
- Encyclopedia
- Skills