Difference between revisions of "Ring of Animal Command"
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This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units. | This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units. | ||
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− | + | |Attribute: || LESSER ONEUSE BATTLE | |
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− | + | |Charge Turn:|| 0 | |
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==Effects== | ==Effects== | ||
− | Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[:category:animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[:category:animals|animal units]] by 100%. | + | *Increases the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your [[:category:animals|animal units]] by 100% while reducing the [[Attack Power|AP]] of [[Primary Attack]] and [[Counter Attack]] of your opponent's [[:category:animals|animal units]] by 100%. |
− | + | * The 100% increase is based on unchanged AP of Primary Attack and Counter Attack. | |
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− | The 100% increase is based on unchanged AP of Primary Attack and Counter Attack. | ||
[[Items#Lesser Items|Lesser Items]] | [[Items#Lesser Items|Lesser Items]] |
Revision as of 08:32, 10 November 2007
This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units.
Attribute: | LESSER ONEUSE BATTLE |
Charge Turn: | 0 |
Effects
- Increases the AP of Primary Attack and Counter Attack of your animal units by 100% while reducing the AP of Primary Attack and Counter Attack of your opponent's animal units by 100%.
- The 100% increase is based on unchanged AP of Primary Attack and Counter Attack.