Difference between revisions of "Call Lizardmen"
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[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Eradication Spells]] | [[Category:Eradication Spells]] | ||
[[Category:Summoning Spells]] | [[Category:Summoning Spells]] | ||
[[Category:Simple Spells]] | [[Category:Simple Spells]] | ||
| + | </noinclude> | ||
Revision as of 08:44, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will create lizardmen, who are half-human, half-lizard monstrosities. These abominations will serve mostly as ground fodder troops in the battleground, their casaulties usually ignored by eradication mages.
| Magic Speciality: | |
| Rank: | Simple |
| Type: | Instant/Summon SelfOnly |
| Cast Turn: | 1 |
| Cast M.P.: | 6,800 |
| Research Cost: | 400 |
| Upkeep: | none |
| Related Unit: | Lizard Man |
Effects
- Summons Lizardmen into your army.