Difference between revisions of "Animal Mastery"
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* L20: AP/Counter/HP of all animals increased by 50% | * L20: AP/Counter/HP of all animals increased by 50% | ||
(in the assumption x=1%, confirmed at low level) | (in the assumption x=1%, confirmed at low level) | ||
+ | |||
+ | <br>''Total bonus divided by total skill points spent''<br> | ||
+ | |||
+ | * L1 : 1.00% | ||
+ | * L2 : 0.67% | ||
+ | * L3 : 0.50% | ||
+ | * L4 : 0.40% | ||
+ | * L5 : 0.33% | ||
+ | * L6 : 0.33% | ||
+ | * L7 : 0.32% | ||
+ | * L8 : 0.31% | ||
+ | * L9 : 0.29% | ||
+ | * L10: 0.27% | ||
+ | * L11: 0.27% | ||
+ | * L12: 0.27% | ||
+ | * L13: 0.26% | ||
+ | * L14: 0.26% | ||
+ | * L15: 0.25% | ||
+ | * L16: 0.25% | ||
+ | * L17: 0.25% | ||
+ | * L18: 0.25% | ||
+ | * L19: 0.24% | ||
+ | * L20: 0.24% (but you get an initiative bonus too) | ||
---- | ---- |
Revision as of 22:43, 13 July 2008
Barrier Proficiency | Grand Enchanter | Legendary Commander | Augment Summoning | Grand Conqueror
This skill will increase the attack power and hitpoints of your Animal units. Higher levels give a bigger boost. The most powerful Animal Masters can increase the attack initiative of their pets.
Effects
- Apparently x=1
- Level 1-5 : increases AP, Counter and HP of all animal units by x% per level.
- Level 6-10 : increases AP, Counter and HP of all animal units by 2x% per level.
- Level 11-15 : increases AP, Counter and HP of all animal units by 3x% per level.
- Level 16-20 : increases AP, Counter and HP of all animal units by 4x% per level.
Bonuses
- Level 10+ : Unknown if existing.
- Level 15+ : Unknown if existing.
- Level 20 : All Animal units gain +1 initiative in battle.
Level By Level
- L1 : AP/Counter/HP of all animals increased by 1%
- L2 : AP/Counter/HP of all animals increased by 2%
- L3 : AP/Counter/HP of all animals increased by 3%
- L4 : AP/Counter/HP of all animals increased by 4%
- L5 : AP/Counter/HP of all animals increased by 5%
- L6 : AP/Counter/HP of all animals increased by 7%
- L7 : AP/Counter/HP of all animals increased by 9%
- L8 : AP/Counter/HP of all animals increased by 11%
- L9 : AP/Counter/HP of all animals increased by 13%
- L10: AP/Counter/HP of all animals increased by 15%
- L11: AP/Counter/HP of all animals increased by 18%
- L12: AP/Counter/HP of all animals increased by 21%
- L13: AP/Counter/HP of all animals increased by 24%
- L14: AP/Counter/HP of all animals increased by 27%
- L15: AP/Counter/HP of all animals increased by 30%
- L16: AP/Counter/HP of all animals increased by 34%
- L17: AP/Counter/HP of all animals increased by 38%
- L18: AP/Counter/HP of all animals increased by 42%
- L19: AP/Counter/HP of all animals increased by 46%
- L20: AP/Counter/HP of all animals increased by 50%
(in the assumption x=1%, confirmed at low level)
Total bonus divided by total skill points spent
- L1 : 1.00%
- L2 : 0.67%
- L3 : 0.50%
- L4 : 0.40%
- L5 : 0.33%
- L6 : 0.33%
- L7 : 0.32%
- L8 : 0.31%
- L9 : 0.29%
- L10: 0.27%
- L11: 0.27%
- L12: 0.27%
- L13: 0.26%
- L14: 0.26%
- L15: 0.25%
- L16: 0.25%
- L17: 0.25%
- L18: 0.25%
- L19: 0.24%
- L20: 0.24% (but you get an initiative bonus too)
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