Difference between revisions of "Knight"
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Knights are trained horsemen from the barracks. One must have a very high social status, such as a noble, in the society or have accomplished famous brave deeds before one can be granted the title of knight by His Majesty Himself. They are honored warriors with military experience. They have high battle power but are very expensive to hire. | Knights are trained horsemen from the barracks. One must have a very high social status, such as a noble, in the society or have accomplished famous brave deeds before one can be granted the title of knight by His Majesty Himself. They are honored warriors with military experience. They have high battle power but are very expensive to hire. |
Revision as of 22:01, 9 September 2008
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Knights are trained horsemen from the barracks. One must have a very high social status, such as a noble, in the society or have accomplished famous brave deeds before one can be granted the title of knight by His Majesty Himself. They are honored warriors with military experience. They have high battle power but are very expensive to hire.
Magic Speciality: | Ascendant | Spell Resistance: |
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Race: | Human | ||
Attribute: | Special | ||
Power Rank: | 23 | ||
Attack Power: | 250 | ||
Attack Type: | Melee | Attack Resistance: | -
|
Attack Initiative: | 2 | ||
Counter Attack: | 50 | ||
Extra Attack Power: | - | ||
Extra Attack Type: | - | ||
Extra Attack Initiative: | - | ||
Hitpoints: | 200 | ||
Recruit Costs: | 120.00 Gold , 0.10 M.P , 1.00 Population | ||
Upkeep Costs: | 2.80 Gold , 0.01 M.P. | ||
Unit Abilities: | Large Shield , Recruit Speed -15% | ||
Related spell: | Gate | ||
Related item: | Horn of Valhalla, The Holy Grail |
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