Difference between revisions of "Hallucination"
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==effect== | ==effect== | ||
− | Gives a chance to cause the opponent's attack to miss. | + | Gives a chance to cause the opponent's attack to miss. |
− | Two turns are | + | "You could not find the location of MageName(#****)'s country so you couldnt attack him" |
+ | |||
+ | Two turns are used up but no war expense is deducted. | ||
This spell compares the spell level of the caster with that of the attacker. The greater the difference, the greater is the chance of missing. | This spell compares the spell level of the caster with that of the attacker. The greater the difference, the greater is the chance of missing. |
Revision as of 07:24, 20 March 2006
Hallucination
This ultimate enchantment will create a powerful illusion capable of covering your entire country. Invading armies will have difficulty locating your country and will sometimes walk through the heart of your country without realizing it.
Magic Speciality: PHANTASM
Rank: ULTIMATE
Type: ENCHANTMENT SELFONLY
Cast Turn: 10
Cast M.p.: 200,000
Research Cost: 40,000
Upkeep: 1,000 m.p.
effect
Gives a chance to cause the opponent's attack to miss.
"You could not find the location of MageName(#****)'s country so you couldnt attack him"
Two turns are used up but no war expense is deducted.
This spell compares the spell level of the caster with that of the attacker. The greater the difference, the greater is the chance of missing.
note
this spell is very expensive for the reward that it gives. only adviseable in war, or if you really want to prevent as many randoms as possible thought not all guilds respect halu someone please clarify the effect, even I dont understand what it does after reading that, and I know firsthand the effect of that spell.