Difference between revisions of "Nature's Lore"
m (→Effect) |
m (→Effect) |
||
Line 13: | Line 13: | ||
** 14% AP boost (at normal {{Green}} [[Spell Level]]). | ** 14% AP boost (at normal {{Green}} [[Spell Level]]). | ||
** 7% accuracy bonus (at normal {{Green}} [[Spell Level]]). | ** 7% accuracy bonus (at normal {{Green}} [[Spell Level]]). | ||
+ | * Gives a bonus to [[:category:Animals|Animal units]] | ||
+ | ** 25%-ish AP boost | ||
+ | ** 20%-ish HP boost | ||
+ | ** MrFantastic tested this bonus on [[Gorilla]]s at SL 436. Modified stats were 302/100/366. [http://www.the-reincarnation.com/viewtopic.php?f=65&t=18254] | ||
==Note== | ==Note== |
Revision as of 21:26, 24 December 2007
Rank: Ultimate
Type: Enchantment/Self
Cost: 10 turns, 300,000 MP
Upkeep: 1,000 MP
Effect
- Increases your exploring
- with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres)
- always with at least +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore.
- Gives a bonus to Elven units
- 14% AP boost (at normal Spell Level).
- 7% accuracy bonus (at normal Spell Level).
- Gives a bonus to Animal units
Note
In the far past, Nature's lore did other stuff (such as reducing your mana generation with 30%, and giving 1 acre each turn you moved). This is no longer the case.