Difference between revisions of "Damage Resistance"

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The resistance to an attack is the average of the sum of attack type resistances.
 
The resistance to an attack is the average of the sum of attack type resistances.
  
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Formula = [Attack Type1+....+Attack TypeN]/N  where N=number of attack types]
+
Formula = [Attack Type1+....+Attack TypeN] / N  where N=number of attack types]
  
 
*A [[Djinni]] have 40% magic res and 95% ranged res.  It will have 67.5% resistance to magic ranged attacks.
 
*A [[Djinni]] have 40% magic res and 95% ranged res.  It will have 67.5% resistance to magic ranged attacks.

Revision as of 18:30, 7 August 2007

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The more resistances a unit has the less damage it takes from attacks in battle.

The resistance to an attack is the average of the sum of attack type resistances.

Formula = [Attack Type1+....+Attack TypeN] / N where N=number of attack types]

  • A Djinni have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks.
  • A Red Dragon have 100% fire res and 60% breath res. It will have 80% fire breath resistance.

Items affecting attack types:

Spells affecting attack types:

maximum number of attack types = 5 :

treants defending ghouls with melee paralayze holy fire poison will have the following resistance: (67+75+50+0+90)/5 = 56.4% resistance.