Difference between revisions of "Category:Spell attributes"
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|Selective:||Spell has random effect | |Selective:||Spell has random effect | ||
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− | |SelfOnly:||This spell can be cast only on the caster himself | + | |[[SelfOnly]]:||This spell can be cast only on the caster himself |
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|[[Instant/Summon|Summon]]:||Spell will summon units to your army. | |[[Instant/Summon|Summon]]:||Spell will summon units to your army. |
Revision as of 20:20, 23 November 2007
The following category lists the definitions of the various spell attributes found in the game.
Battle: | This spell can only be cast during a battle |
Contract: | Spell summons Devil Prince |
Enchantment: | This spell will have effect when target is making turns |
Epidemic: | The spell will take transfer to anyone attacking mage under its effect |
Instant: | This spell has one-time instant effect |
LimitCount: | The Council puts daily limit on how many times one mage can be the target of this spell |
NoCancel: | Spell cannot be canceled |
NoDispell: | Spell cannot be dispelled |
Ranged: | This spell is most effective when caster and target have similar net power |
Require*: | Spell requires minimum amount of given resource to be cast succesfully |
Selective: | Spell has random effect |
SelfOnly: | This spell can be cast only on the caster himself |
Summon: | Spell will summon units to your army. |
Uncastable: | This spell cannot be cast, it has continous effect |
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Spell attributes"
The following 11 pages are in this category, out of 11 total.