Difference between revisions of "Paralyze"
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==Effects== | ==Effects== | ||
*Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are: | *Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are: | ||
− | ** Reduces [[Initiative]] of targetted stack | + | ** Reduces [[Initiative]] of targetted stack by 6. |
** Reduces [[Attack Power]] of targetted stack by 100%. | ** Reduces [[Attack Power]] of targetted stack by 100%. | ||
** Reduces [[Counter Attack]] of targetted stack by 100%. | ** Reduces [[Counter Attack]] of targetted stack by 100%. |
Revision as of 02:11, 16 January 2008
Rank: Complex
Type: Instant/Battle
Cost: 10,000 MP
Effects
- Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are:
- Reduces Initiative of targetted stack by 6.
- Reduces Attack Power of targetted stack by 100%.
- Reduces Counter Attack of targetted stack by 100%.
- Negates the Bursting unit ability.
- There is no initiative-reduction effect when cast off-color, and other effects are weaker.
Notes
This is probably a monostackers worst nightmare, but each effect can be resisted.