Difference between revisions of "Valor"

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[[category:hero abilities]]
 
[[category:hero abilities]]
  
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Increases Primary and Counter AP of all your units by 3% + 1%/lvl.
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Increases Primary and Counter AP of all your units by 3% + 1%/lvl. Does not affect secondary attacks.
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Since many units, especially ultimates, have most of their power in their Secondary attack, which this ability does not affect, it is less effective than it might be.
 
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*correct if wrong*
 
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Only one instance of Valor, the highest from your heroes, can be applied to your army at a time.  But it is still worthwhile to have multiple heroes due to their other abilities, their individual attacks, and their effects on [[efficiency]].
 
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Above is wrong, multiple valor effects can be applied to all your units primary attacks.  Note that they do not build off each other.  A 1000 AP primary effected by two lvl 3 valors (+5%) will be increased by 50 twice and be 1100. The second valor wont boost the boost from the first. 
 
  
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Often players with many valor heroes will stack using very strong primary units (Horned demon and Fire Giants for example)
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Multiple valor effects can be applied to all your units primary attacks.  The effects will be added linearly.  A 1000 AP primary effected by two lvl 3 valors (+5%) will be increased by 10% and be 1100.

Revision as of 02:16, 16 January 2008

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Increases Primary and Counter AP of all your units by 3% + 1%/lvl. Does not affect secondary attacks.

Multiple valor effects can be applied to all your units primary attacks. The effects will be added linearly. A 1000 AP primary effected by two lvl 3 valors (+5%) will be increased by 10% and be 1100.