Difference between revisions of "Nature's Lore"
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Type: Enchantment/Self<br> | Type: Enchantment/Self<br> | ||
Cost: 10 turns, 300,000 MP<br> | Cost: 10 turns, 300,000 MP<br> | ||
− | Upkeep: | + | Upkeep: 150 MP<br> |
==Effect== | ==Effect== |
Revision as of 02:33, 22 February 2008
Rank: Ultimate
Type: Enchantment/Self
Cost: 10 turns, 300,000 MP
Upkeep: 150 MP
Effect
- Increases your exploring
- with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres)
- always with at least +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore.
- Gives a bonus to Elven units
- 14% AP boost (at normal Spell Level).
- 7% accuracy bonus (at normal Spell Level).
- Gives a bonus to Animal units
Note
In the far past, Nature's lore did other stuff (such as reducing your mana generation with 30%, and giving 1 acre each turn you moved). This is no longer the case.