Difference between revisions of "High Priest"

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(wrong init. are there any ranged units with init less than 3? dont think so)
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<td>'''Attack Initiative:'''</td><td>2</td>
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<td>'''Attack Initiative:'''</td><td>3</td>
 
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Revision as of 05:55, 22 August 2008

Ascendant Units | Spells | Guides

High priests are servants of the God. They are granted with holy powers and healing ability. Different religious orders may designate different titles for the priest. They are not warriors but they are very valuable because of the holy power they wield.

(comedy:) Also, Priests carry out their religious activities during the day. Once their work is done for the day most of them enjoy relaxing with a beer or 2. However, when they start drinking too much and become tipsy, they are known as high priests.


Magic Speciality:AscendantSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 0%
  • Nether: 50%
  • Phantasm 0%
Race:Human
Attribute:Special
Power Rank:21
Attack Power:200
Attack Type:Ranged Holy 
Attack Resistance:
-
  • Missile: 50%
  • Fire: 0%
  • Poison: 0%
  • Breath: 0%
  • Magic: 25%
  • Melee: 50%
  • Ranged: 50%
  • Lightning: 0%
  • Cold: 0%
  • Paralyse: 0%
  • Psychic: 50%
  • Holy: 25%
Attack Initiative:3
Counter Attack:0
Extra Attack Power:-
Extra Attack Type:-
Extra Attack Initiative:-
Hitpoints:130
Recruit Costs:100.00 Gold , 0.50 M.P , 1.00 Population
Upkeep Costs:4.80 Gold , 0.01 M.P.
Unit Abilities: Healing , Recruit Speed -10%
Related spell:-
Related item:-

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