Difference between revisions of "Necromancer"

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|Abilities: ||[[Chill Touch]] (9), [[Necromancy]] (14), [[Animate Dead]] (16)
 
|Abilities: ||[[Chill Touch]] (9), [[Necromancy]] (14), [[Animate Dead]] (16)
 
|}
 
|}
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==Chill Touch==
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*Deals 4k + 2k/lvl COLD  damage to one random enemy stack. Is [[weighted]]
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*Reduces Primary and Counter AP of the damaged stack by 2% + 1%/lvl.
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*This ability can be resisted (resistance to COLD, resistance to Nether magic).
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==Necromancy==
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*Reduces upkeep of your undead units by 2% + 1%/lvl. Oct 09.
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==Animate Dead==
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*Resurrects 3% + 1%/lvl of your slain undead units at the end of each battle.
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==Summary==
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Is usually bought to reduce upkeep of undead units, and prefers to lead Liches/Vampires/Wraiths.
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[[category:heroes]] [[category:battle heroes]] [[category:nether Heroes]]
 
[[category:heroes]] [[category:battle heroes]] [[category:nether Heroes]]

Revision as of 16:19, 11 March 2010

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Necromancers are pratitioners of the dark art. Although they can employ a variety of deadly spells, their true power lies on their ability to animate corpse and control over the undead.

Magic Speciality: Icon NETHER.gif
Attribute: MERCENARY
Race: UNDEAD
Gender: MALE
Attack Power: 5000 + 2500*level
Attack Type: MAGIC RANGED
Counter Attack: -
Hitpoints: 1600 + 800*level
Upkeep Costs: 50 + 10*level m.p. 1000 + 100*level gold 10 + 5*level population
Abilities: Chill Touch (9), Necromancy (14), Animate Dead (16)

Chill Touch

  • Deals 4k + 2k/lvl COLD damage to one random enemy stack. Is weighted
  • Reduces Primary and Counter AP of the damaged stack by 2% + 1%/lvl.
  • This ability can be resisted (resistance to COLD, resistance to Nether magic).

Necromancy

  • Reduces upkeep of your undead units by 2% + 1%/lvl. Oct 09.

Animate Dead

  • Resurrects 3% + 1%/lvl of your slain undead units at the end of each battle.

Summary

Is usually bought to reduce upkeep of undead units, and prefers to lead Liches/Vampires/Wraiths.