Difference between revisions of "Solo:Invisibility"
m (Protected "Solo:Invisibility" ([edit=sysop] (indefinite) [move=sysop] (indefinite))) |
m (Changed protection level for "Solo:Invisibility" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite))) |
(No difference)
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Latest revision as of 05:15, 20 October 2010
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.
Spell Statistics | |
Name | Invisibility |
Magic Speciality | Phantasm |
Rank | Average |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 3,000 |
Research Cost | 3,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Sets 1 random stack Initiative to 6 (on color only)
Applies a -15% efficiency debuff to a random stack (can be resisted)
Notes
Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.
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