Difference between revisions of "Solo:Invisibility"

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m (Protected "Solo:Invisibility" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
m (Changed protection level for "Solo:Invisibility" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
 
(No difference)

Latest revision as of 05:15, 20 October 2010

Encyclopedia (Solo) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells


This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.

Spell Statistics
Name Invisibility
Magic Speciality Phantasm
Rank Average
Attributes Instant/Battle
Cast Turn -
Cast M.P. 3,000
Research Cost 3,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


 

Effects

Sets 1 random stack Initiative to 6 (on color only)

Applies a -15% efficiency debuff to a random stack (can be resisted)

Notes

Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.

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