Difference between revisions of "MELEE"
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* [[Sword of Light]] adding [[HOLY]] | * [[Sword of Light]] adding [[HOLY]] | ||
* [[The Holy Light]] adding [[HOLY]] | * [[The Holy Light]] adding [[HOLY]] | ||
− | * [[Flame Blade]] adding [[FIRE]] | + | * [[Flame Blade]] adding [[FIRE]] and increasing [[attack power]] and [[accuracy]] a little |
* [[Foul Water]] adding [[POISON]] | * [[Foul Water]] adding [[POISON]] | ||
Latest revision as of 09:37, 24 September 2006
This is the most common attack type. It is boosted/modified by a wide variety of spells and items, making it a very versitile attack type. A downside is that MELEE attacks are highly resisted by most units. You can circumvent that by adding additional attack types to lower overall attack resistance.
- the item Brooch of Protection raises resistance against MELEE attacks for all own units.
- the spell Rust Armor lowers resistance against MELEE attacks for all enemy units.
Spells that top-up primary attacks of MELEE type are:
- Sword of Light adding HOLY
- The Holy Light adding HOLY
- Flame Blade adding FIRE and increasing attack power and accuracy a little
- Foul Water adding POISON
Items that top-up primary attacks of MELEE type are:
- Vial of Venom adding POISON