Difference between revisions of "MAGIC"
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− | MAGIC as an attack type is special (together with PSYCHIC), because it usually deals the 'critical strike' in a battle: | + | MAGIC as an attack type is special (together with [[PSYCHIC]]), because it usually deals the 'critical strike' in a battle: |
* in terms of the damage formula, the "Random Multiplier" for this attack type is always 1 | * in terms of the damage formula, the "Random Multiplier" for this attack type is always 1 | ||
* other attack types it randomly varies between .2 and .8. | * other attack types it randomly varies between .2 and .8. | ||
Attacks of MAGIC attack type will NOT trigger the [[Bursting]] ability for a unit | Attacks of MAGIC attack type will NOT trigger the [[Bursting]] ability for a unit | ||
− | * (regardless of the additional attack types) | + | * (regardless of the additional [[:category:Attack Type|attack types]]) |
[[category:Attack Type]] | [[category:Attack Type]] |
Revision as of 10:32, 24 September 2006
(magic is a word with many meanings. This is the page for the MAGIC Attack Type - you may be looking for Spells or Items.
MAGIC as an attack type is special (together with PSYCHIC), because it usually deals the 'critical strike' in a battle:
- in terms of the damage formula, the "Random Multiplier" for this attack type is always 1
- other attack types it randomly varies between .2 and .8.
Attacks of MAGIC attack type will NOT trigger the Bursting ability for a unit
- (regardless of the additional attack types)