Difference between revisions of "Druid"
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<td>'''Magic Speciality:'''</td><td>Verdant</td><td rowspan="5" valign="top">'''Spell Resistance:'''</td><td rowspan="5"><ul><li>Ascendant: 0% | <td>'''Magic Speciality:'''</td><td>Verdant</td><td rowspan="5" valign="top">'''Spell Resistance:'''</td><td rowspan="5"><ul><li>Ascendant: 0% | ||
<li>Verdant: 0% | <li>Verdant: 0% | ||
− | <li>Eradication: | + | <li>Eradication: 50% |
− | <li>Nether: | + | <li>Nether: 50% |
− | <li>Phantasm | + | <li>Phantasm 25% |
</ul></td> | </ul></td> | ||
</tr> | </tr> |
Revision as of 16:55, 10 October 2006
Description
Druids are the priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself.
Magic Speciality: | Verdant | Spell Resistance: |
|
Race: | Elf | ||
Attribute: | Special | ||
Power Rank: | 40 | ||
Attack Power: | 220 | ||
Attack Type: | Magic Ranged | Attack Resistance: | -
|
Attack Initiative: | 3 | ||
Counter Attack: | 30 | ||
Extra Attack Power: | - | ||
Extra Attack Type: | - | ||
Extra Attack Initiative: | - | ||
Hitpoints: | 180 | ||
Recruit Costs: | 150.00 Gold , 0.50 M.P., 2.00 Pop | ||
Upkeep Costs: | 1.00 Gold , 0.10 M.P. | ||
Unit Abilities: | Recruit Speed -15% | ||
Related spell: | - | ||
Related item: | - |
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