Difference between revisions of "Nature's Lore"
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==Effect== | ==Effect== | ||
− | * Increases your | + | * Increases your [[Explore|exploring]] |
** with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres) | ** with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres) | ||
** always with atleast +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore. | ** always with atleast +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore. | ||
* Gives a bonus to [[:category:Elves|Elven units]] | * Gives a bonus to [[:category:Elves|Elven units]] | ||
− | ** 14% AP boost (at normal | + | ** 14% AP boost (at normal {{Green}} [[Spell Level]]). |
− | ** 7% accuracy bonus (at normal | + | ** 7% accuracy bonus (at normal {{Green}} [[Spell Level]]). |
==Note== | ==Note== |
Revision as of 08:25, 10 November 2006
Rank: Ultimate
Type: Enchantment/Self
Cost: 10 turns, 300,000 MP
Upkeep: 1,000 MP
Effect
- Increases your exploring
- with +50% (i.e. to 150%) up to the server's exploration limit (if present on your server, i.e. upto 3500 acres)
- always with atleast +1 acre/turn, even when you are above exploring limit and would have explored 0 acres without Nature's Lore.
- Gives a bonus to Elven units
- 14% AP boost (at normal Spell Level).
- 7% accuracy bonus (at normal Spell Level).
Note
In the far past, Nature's lore did other stuff (such as reducing your mana generation with 30%, and giving 1 acre each turn you moved). This is no longer the case.