Blinding Flash
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will create a sudden flash of intense bright light, which blinds the enemy troops and hinders their ability to fight well for the duration of the battle. Area of effect: all enemy units.
Magic Specialty: | |
Rank: | Complex |
Type: | Instant/Battle |
Cast Turn: | 0 |
Cast M.P.: | 3,500 |
Research Cost: | 3,500 |
Upkeep: | none |
Related Unit: | None |
Effects
- Reduces Enemy Units accuracy by 0.016 x SL %.
- This figure is rounded down to a whole number.
- This figure is halved for casters of an adjacent magic specialty (Verdancy, Phantasm).
- This figure is divided by 4 for casters of an opposing magic specialty (Nether, Eradication).
Examples:
Caster: * Fully researched (without ancient spells and Magic favor) Ascendant mage (421): Effect: -6% accuracy to all enemy stacks that fail to resist the spell.
- Fully researched Phantasmal mage (589):
-4% accuracy to all enemy stacks that fail to resist the spell.
- Fully researched Nether mage (470):
-1% accuracy to all enemy stacks that fail to resist the spell. To have this spell though a fully researched mage would have at least 477, which computes to 1.9 % (unsure if the game rounds, keeps decimals or truncates, so this might be 1.9, 2, or 1)
- Fully Researched Eradication mage (456):
-1% accuracy to all enemy stacks that fail to resist the spell.
- Fully Researched Verdancy mage (429):
-3% accuracy to all enemy stacks that fail to resist the spell.
Notes
Satchel of Mist complements Blinding Flash in reducing accuracy.