Fortress
This is the symbol of your power, as well as defending place for your military. Without a fortress, you have no way to order your people to perform certain tasks. After losing your last fortress, you must start everything from the ashes.
Forts also give a bonus to your unit's HP while defending only.
Fort HP bonus is different for sieges and regulars, and rises linearly. A minimum of 0.67% forts is needed:
- Minimum:
- 0.67% of forts gives 10%/20% HP bonus during regulars and sieges respectively.
- Maximum:
- 2.5% of forts gives 37.5%/75% HP bonus during regulars and sieges respectively.
- Forts above 2.5% do not increase your power (since may 2008)
Upkeep per fort = 270 + 30 * number of fort
Forts also provide a residential max increase of 500 pop (Residence only, no food)
Past Usage
Following changes to oversummoning, Fort Halling was a decent way to gain power and rank during Armageddon. This is no longer the case because the Forts above 2.5% do not increase your power design change.