Wish
Rank: Ultimate
Type: Instant/self/non-battle
Cost: 1 turn, 100,000 MP
Effects
Here are an approximation of what you get when you cast wish
- 40% chance nothing happens
- 20% chance to gain Geld (average 51.8M, min 24,6M, max 70,3M)
- 20% chance to obtain between 6-11 of one lesser item. Or 1 Treasure map/chest item.
- 8% chance for increased population (always 30% of total population)
- 8% chance you gain a number of turns. The turn addition is Spell Level/50 (about 11 for blue, 12 with Magic Favour).
- 2% chance to get the Efreeti Bottle (use it fast or sell it if you get it)
- Chance of adding a Skills point (%?) Can get a skill point
- 2% chance bad effect. It can be 2 things:
Note
Lower spell levels gives a smaller effect. i.e. less items aquired and less geld received
Also, lower spell level will get you more chance of getting nothing. I ended up with 2 x 10 million geld at spell level 200.
Also, it *could* be that on average you get a little more (benefits) when you cast wish in chunks, like 4 or 5 times, instead of just casting it 1 time. The reason might be random clumps of the seeder, or just "luck" :>
Psy: The percent are probably a little too positive, as in, the negative and neutral have a higher chance of happening and the positive, some higher some lower
Faery: When wish grants you +Population it appears to be a base amount + x%. I have gone from 0 pop to several hundred thousand with a large pop deficit after a series of wishes.