Call Lizardmen
![Icon ERADICATION.gif](/images/c/c6/Icon_ERADICATION.gif)
![Icon VERDANT.gif](/images/d/d4/Icon_VERDANT.gif)
![Icon ASCENDANT.gif](/images/2/2a/Icon_ASCENDANT.gif)
![Icon PHANTASM.gif](/images/9/90/Icon_PHANTASM.gif)
![Icon NETHER.gif](/images/d/d8/Icon_NETHER.gif)
![Icon PLAIN.gif](/images/2/2f/Icon_PLAIN.gif)
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will create lizardmen, who are half-human, half-lizard monstrosities. These abominations will serve mostly as ground fodder troops in the battleground, their casaulties usually ignored by eradication mages.
Magic Speciality: | ![]() |
Rank: | Simple |
Type: | Instant/Summon SelfOnly |
Cast Turn: | 1 |
Cast M.P.: | 6,800 |
Research Cost: | 400 |
Upkeep: | none |
Related Unit: | Lizard Man |
Effects
- Summons Lizard men into your army.