Spell level
Spell Level
Spell Level indicates a mage's skill in handling magic. Spell Level is acquired by learning new spells and is usually the primary factor in determining the strength of a mage's spells. It is advisable to research all available spells early after the creation of a mage in order to utilize higher Spell Level (and therefore stronger spells).
Basics
- The number and difficulty of your spells known determine your actual SL -- researching or purchasing spells will also increase your spell level.
- Favour or Disfavour from Magic can temporarily affect Spell Level.
- Some Spells' effects are not based on Spell Level.
- A change in spell level does not immediately affect enchantments that were already cast and still in effect.
- For example, if you cast Plant Growth with +20 spell level because of Magic's favor, it keeps in effect as long as you maintain the upkeep, usually weeks longer than the god favor lasts.
- Spell level also somewhat influences Net Power
- With the skill Grand Enchanter, enchantments are more powerful. Level 8 Grand Enchanter is comparable to Magic's favour bonus in strength for enchantments only (but permanent).
Standard Spell Levels
The spell levels for fully researched mages differ depending on server: (Accurate as of August 2012)
Guild | Archwar | Blitz | Arch | Solo | Beta | |
---|---|---|---|---|---|---|
Blue | 589 | 627 | 631 | 596 | 589 | 634 |
White | 428 | 445 | 456 | 435 | 428 | 452 |
Green | 428 | 459 | 463 | 435 | 428 | 459 |
Red | 449 | 480 | 477 | 449 | 449 | 480 |
Black | 463 | 487 | 477 | 463 | 463 | 487 |
- By acquiring ancient spells and opposite color complex spells (Black Market), mages can further increase their spell level.
- The max possible base Spell Level is 709 on Beta server (634 + 5 * 15 (5 ancient spells)).
- With Magic Most Favored and maximum Grand Enchanter, a beta mage with all 5 Ancient spells can cast enchantments at Spell Level 849.
- Gods cast spells at spell level 777
Spell Level Contributions
Simple Spells: +1 SL each
Average Spells: +3 SL each
Complex Spells: +7 SL each
Ultimate Spells: +20 SL each
Ancient Spells: +15 SL each
Learning the spell Armageddon does NOT add to spell level.
Magic Favor adds a temporary bonus to spell level
Magic Most Favored: +40 SL (48 hours)
Magic Favor: +20 SL (24 hours)
Magic Disfavor: -20 SL (24 hours)
Magic Hatred: -40 SL (48 hours)