Ring of Animal Command
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This ring is made from moose bones and is enchanted with magic. When worn on the finger of a mage, it can be used to wield control over a herd of animals, rendering them helpless and unable to move, therefore making them unable to attack. Area of Effect: all units, all enemy units.
Item Details | ||
Name | Ring of Animal Command | |
Attribute | Lesser Oneuse Battle |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Increases the AP of Primary Attack and Counter Attack of your animal units by 100% while reducing the AP of Primary Attack and Counter Attack of your opponent's animal units by 100%.
- The 100% increase is based on unchanged AP of Primary Attack and Counter Attack.
It's possible it has been nerfed down. On Solo server, when I used it against a Verdant, it got through his barrier, but his griffons' damage got halved (reduced of 50%, rather than normal 100%). My Legendary Artificer was at level 10.
So there are two hypothesis, either Legendary Artificer reduce the penalty to ennemies, or admins really decreased the effect of the item.
-Hywta
Update (1/7/2013): On Lightning server, on a siege attack the Ring reduced Gorrilla's AP from 240 to 68, and Counter from 80 to 23. These are reductions of 71.25% to 71.6%. Legendary Artificer was at level 0, so it appears that the effect has been nerfed.
20/04/2015 : It increases / reduces base AP. So if the defending green mage is running Enlarge animal, using the ring against him will leave his animals with the bonus AP he receives from the enchantment : Griffon base AP is 2750. Enlarge Animal grants him an extra 47%, about 1293 which is the AP of the Griffons resulted from using the ring against him.