Druid
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Description Druids are the priests of nature and they view the earth as the mother and source of all life. They are the guardians of the forest, nature, and wilderness. They employ Druidic magic, which originates from nature itself. |
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Magic Speciality: | VERDANT | Druid by _ |
Race: | Elf | |
Attribute: | Special | |
Power Rank: | 40 | |
Attack Power: | 220 | |
Attack Type: | MAGIC RANGED | |
Attack Initiative: | 3 | |
Counter Attack: | 30 | |
Extra Attack Power: | - | |
Extra Attack Type: | - | |
Extra Attack Initiative: | - | |
Hitpoints: | 180 |
Spell Resistance: |
ASCENDANT: 0% |
Attack Resistance: |
MISSILE: 50% |
Recruit Costs: | 150.00 Geld, 0.50 M.P., 2.00 Population |
Upkeep Costs: | 0.80 Gold , 0.05 M.P. |
Abilities: | Recruit Speed -15% |
Related spell: | - |
Related item: | - |
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