Guild:Zombie
Revision as of 05:02, 20 October 2010 by Wikibot (talk | contribs) (Changed protection level for "Guild:Zombie" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
Zombies are mindless corpses animated by powerful evil mages or priests using the corpses of fresh dead bodies. Usually they are in terrible shape with at least one broken or missing limb. They may have ragged clothing on their bodies, and they attack with their teeth and rotten hands. They are so clumsy that they react very slowly.
Unit Statistics | |
Name | Zombie |
Magic Speciality | Nether |
Race | Undead |
Attributes | Summon |
Power Rank | 15 |
Attack Power | 210 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 30 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 170 |
Recruit Cost | 0.00 M.P. |
Upkeep Cost | 0.01 M.P. |
Abilities | Clumsiness, Weaken Resistance to Holy |
Related Spell | Animate Zombie |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 100% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 0% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 100% |
PSYCHIC | 100% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | Coffin |
Related Hero | - |
Recommended Role: Fodder