Undead Mastery

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Revision as of 02:31, 1 May 2018 by Foobz (talk | contribs) (Added beta/lightning +1% HP/lvl)
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Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will increase the attack power of your Undead units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions. greatly empowers all your Undead units.

Effects

Non-beta/non-Lightning

  • Level 1-20 : increases HP of all undead by 1% per level.
  • Level 1-5 : increases Primary AP and Counter of all undead by 1% per level.
  • Level 6-10 : increases Primary AP and Counter of all undead by 2% per level.
  • Level 11-15 : increases Primary AP and Counter of all undead by 3% per level.
  • Level 16-20 : increases Primary AP and Counter of all undead by 4% per level.



Level By Level

  • L1 : Primary AP/Counter increased by 1%, HP by 1%
  • L2 : Primary AP/Counter increased by 2%, HP by 2%
  • L3 : Primary AP/Counter increased by 3%, HP by 3%
  • L4 : Primary AP/Counter increased by 4%, HP by 4%
  • L5 : Primary AP/Counter increased by 5%, HP by 5%
  • L6 : Primary AP/Counter increased by 7%, HP by 6%
  • L7 : Primary AP/Counter increased by 9%, HP by 7%
  • L8 : Primary AP/Counter increased by 11%, HP by 8%
  • L9 : Primary AP/Counter increased by 13%, HP by 9%
  • L10: Primary AP/Counter increased by 15%, HP by 10%
  • L11: Primary AP/Counter increased by 18%, HP by 11%
  • L12: Primary AP/Counter increased by 21%, HP by 12%
  • L13: Primary AP/Counter increased by 24%, HP by 13%
  • L14: Primary AP/Counter increased by 27%, HP by 14%
  • L15: Primary AP/Counter increased by 30%, HP by 15%
  • L16: Primary AP/Counter increased by 34%, HP by 16%
  • L17: Primary AP/Counter increased by 38%, HP by 17%
  • L18: Primary AP/Counter increased by 42%, HP by 18%
  • L19: Primary AP/Counter increased by 46%, HP by 19%
  • L20: Primary AP/Counter increased by 50%, HP by 20%


Bonuses



Beta/Lightning

  • Level 1-5  : +0.67% to primary and secondary AP, +1% HP/lvl
  • Level 6-10  : +1.33% to primary and secondary AP, +1% HP/lvl
  • Level 11-15 : +2% to primary and secondary AP, +1% HP/lvl
  • Level 16-20 : +2.67% to primary and secondary AP, +1% HP/lvl
    • These are copied from Legendary Commander, per Mar 6, 2015 notes below.
    • It appears the +%HP effect is still present.
      • Lightning, April 28, 2018:
        • My Lich had 8650 HP - base 7500 - with UM 20 (+~20%?), SL498 Battle Chant (~ -5%?), and 16 Soul Reaper/lvl 4 Soul Devour (+~4%)
        • My DK had 10285 HP - base 7500 - with same stats as above. Calcs to 10174.5, so off by a bit (probably BC) but the +20% does seem to be present.


Notes / History


Beta/Lightning Changes (Mar 6, 2015):

  • Undead Mastery renamed to Unholy Mastery:
  • Primary/Secondary AP increase per level changed from 1% to 0.67%, with the same progression as Legendary Commander. (Still gets +1% HP/lvl. Or, at least 20% at UM20.)
  • Now affects Nether Demons as well.
  • +1 Init boost removed at level 20.

See: http://www.the-reincarnation.com/viewtopic.php?p=528722#p528722 --Foobz 17:28, 17 July 2015 (CEST)




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