Wish
Revision as of 16:20, 22 November 2006 by 82.35.93.14 (talk)
Rank: Ultimate
Type: Instant/self/non-battle
Cost: 1 turn, 100,000 MP
Effects
Here are an approximation of what you get when you cast wish
- 40% chance nothing happens
- 20% chance to gain Geld (average 51.8M, min 24,6M, max 65,3M)
- 20% chance to obtain between 6-11 of one lesser items.
- 8% chance for increased population (always 30% of total population)
- 8% chance you gain a number of turns. The turn addition is Spell Level/50 (about 11 for blue).
- 2% chance to get the Efreeti Bottle (use it fast or sell it if you get it)
- Chance of adding a Skills point (%?) Can get a skill point
- 2% chance bad effect. It can be 2 things:
Note
Number of items gained can be smaller (I got 2), perhaps depends on Spell Level.
I gained 1 item (Treasure Chest) with max blue spell level and Concentration and Magic's Favor.
Also, lower spell level will get you more chance of getting nothing. I ended up with 2 x 10 million geld at spell level 200.
Psy: The percent are probably a little too positive, as in, the negative and neutral have a higher chance of happening and the positive, some higher some lower