Difference between revisions of "Damage Resistance"

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The resistance to an attack is the average of the sum of attack type resistances.
 
The resistance to an attack is the average of the sum of attack type resistances.
  
Formula = [Attack Type1+....+Attack TypeN]/N  where N=number of attack types]
+
Formula = [Attack Type1+....+Attack TypeN] / N  where N=number of attack types]
  
 
*A [[Djinni]] have 40% magic res and 95% ranged res.  It will have 67.5% resistance to magic ranged attacks.
 
*A [[Djinni]] have 40% magic res and 95% ranged res.  It will have 67.5% resistance to magic ranged attacks.

Revision as of 18:30, 7 August 2007

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The more resistances a unit has the less damage it takes from attacks in battle.

The resistance to an attack is the average of the sum of attack type resistances.

Formula = [Attack Type1+....+Attack TypeN] / N where N=number of attack types]

  • A Djinni have 40% magic res and 95% ranged res. It will have 67.5% resistance to magic ranged attacks.
  • A Red Dragon have 100% fire res and 60% breath res. It will have 80% fire breath resistance.

Items affecting attack types:

Spells affecting attack types:

maximum number of attack types = 5 :

treants defending ghouls with melee paralayze holy fire poison will have the following resistance: (67+75+50+0+90)/5 = 56.4% resistance.