Difference between revisions of "Skull Ring"

From TheReincarnation
Jump to: navigation, search
m
 
(31 intermediate revisions by 13 users not shown)
Line 1: Line 1:
[[Unique Items|Unique Item]]
 
hidden 1% pop upkeep per turn, 20% mana increase.
 
Upkeep for you to figure out yourself ;)
 
  
Also gives -30%hp to non-undead on sieges, -15% on regular attack.
+
{{Itemstats
 +
| description = The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.
 +
}}
 +
 
 +
 
 +
 
 +
== Effects ==
 +
 
 +
*Increases the user's [[Mana|mana]] production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
 +
*Reduces the [[Health_Points|HP]] of all friendly non-[[Undead|undead]] [[Units|units]] by 25%
 +
*Upkeep is a 1% [[Population|population]] sacrifice per [[Turns|turn]]
  
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]

Latest revision as of 06:12, 28 October 2022

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists

Battle Items | Offensive Items | Summoning Items
Unique Items | Lesser Items


The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.

Item Details
Name Skull Ring
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Effects

  • Increases the user's mana production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
  • Reduces the HP of all friendly non-undead units by 25%
  • Upkeep is a 1% population sacrifice per turn