Difference between revisions of "Skull Ring"

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[[Unique Items|Unique Item]]
 
  
=Effects=
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{{Itemstats
* Hidden 1% pop upkeep per turn
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| description = The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.
* +10% mana income
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}}
* -25%hp to non-undead units in your army
 
  
=Notes=
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&nbsp;
Confirmed 02-25-2009
 
 
* -25%hp to non-undead units or to non-demon units ?
 
Confirmed on Beta: it is -25%hp to non-undead, including demons.
 
:this is your units only correct?
 
  
* +8.5% or +10% mana income ?
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== Effects ==
It was +10% BASE mana income, which is what may confuse people, since i had moon's favour that seemed like less, but that is because prior to it i was sitting on 110% mana income, and afterwards it was 120%.
 
  
==Typical sale price==
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*Increases the user's [[Mana|mana]] production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
With 2 weeks left in the set, it sold for 1500 M geld on blitz. [[User:Carltsai|Carltsai]] 21 September 2008
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*Reduces the [[Health_Points|HP]] of all friendly non-[[Undead|undead]] [[Units|units]] by 25%
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*Upkeep is a 1% [[Population|population]] sacrifice per [[Turns|turn]]  
  
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]

Latest revision as of 06:12, 28 October 2022

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The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.

Item Details
Name Skull Ring
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Effects

  • Increases the user's mana production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
  • Reduces the HP of all friendly non-undead units by 25%
  • Upkeep is a 1% population sacrifice per turn