Difference between revisions of "Skull Ring"

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{{Itemstats
 
{{Itemstats
| description   = The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.
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| description = The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.
 
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}}
  
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== Effects ==
  
==Effects==
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*Increases the user's [[Mana|mana]] production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
* Increases the user's [[mana]] production by 10%
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*Reduces the [[Health_Points|HP]] of all friendly non-[[Undead|undead]] [[Units|units]] by 25%  
** On the Arch Server, the increase in [[mana]] production is 20%
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*Upkeep is a 1% [[Population|population]] sacrifice per [[Turns|turn]]  
* Reduces the [[Health Points|HP]] of all friendly non-[[undead]] [[units]] by 25%
 
* Upkeep is a 1% [[population]] sacrifice per [[Turns|turn]]
 
  
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<noinclude>
 
 
[[Category:Items]] [[Category:Unique Items]]
 
[[Category:Items]] [[Category:Unique Items]]
</noinclude>
 

Revision as of 13:14, 23 September 2019

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The ring is made of bone of some kind and has a small skull attached at it. It can drain the life force and magical reserve from any living creature nearby ( including the wearer ) and transfer it into energy for the wearer. It is rumoured that only an undead can wear the ring without suffering from its side effect.

Item Details
Name Skull Ring
Attribute Unique Permanent
Charge turn 0
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Effects

  • Increases the user's mana production by 10% on Non Over Summoning Servers and 20% on Over Summoning Servers
  • Reduces the HP of all friendly non-undead units by 25%
  • Upkeep is a 1% population sacrifice per turn

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