Solo:Regeneration (Spell)

From TheReincarnation
Revision as of 05:14, 20 October 2010 by Wikibot (talk | contribs) (Changed protection level for "Solo:Regeneration (Spell)" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Encyclopedia (Solo) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells


By borrowing from the natural energy of growth, you can grant your troops the ability of regeneration. Regenerating soldiers appear to grow back together with tiny vines and mossy bandages. Area of effect: all your units.

Spell Statistics
Name Regeneration (Spell)
Magic Speciality Verdant
Rank Complex
Attributes Instant/Battle
Cast Turn -
Cast M.P. 30,000
Research Cost 3,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Regenerates (heals) a percentage of slain units.

  • ONCOLOR: 15%
  • OFFCOLOR: 5%
  • OPPOSITE: 2%