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  • ...ty to fight well for the duration of the battle. Area of effect: all enemy units. * Reduces Enemy Units accuracy by a % based on SL/MaxAscendantSL
    1 KB (158 words) - 05:44, 4 September 2015
  • ...ation, this spell will create an invisible barrier that increases all your units resistance to enemy eradication spells. Once they're enchanted, they receiv Adds Eradication Spell Resistance to all units (not Kingdom)
    1 KB (168 words) - 06:18, 7 May 2022
  • ...spells are used. Area of effect: all units with melee attack type, or all units if used with The Holy Light. *Affects all units with a [[MELEE|MELEE]] or [[HOLY|HOLY]] attack type in either Primary or Ex
    2 KB (253 words) - 06:11, 28 October 2022
  • ...tning, and Death and Decay. Eradication also has some of the most damaging units in the game, the 2 most well known being Salamanders and Chimera, making it ...f land, although it is not essential for a red to play and use most of its units, it is necessary if you plan to go anywhere besides catfishing/low spelling
    34 KB (6,070 words) - 00:54, 4 March 2008
  • A mage's "Specialty" determines the spells he/she can research, the units they can recruit, and the potency of a variety of spells. There are 5 speci ===Ascendant===
    47 KB (8,090 words) - 18:52, 16 April 2008
  • ...renity - which will remove some enchantments from the target mage. Verdant units are notorious for extremely high mana upkeeps, this added to the reliance o ...the reset the previous setup tends to work better. Phoenix are very deadly units. This can be done similarly on the ground with Earth Elementals, Treants, N
    39 KB (6,806 words) - 00:57, 4 March 2008
  • ...ower in Djinni, and a moderate amount in sylph, the rest in all your other units adding to your numbers. ...ategy (similar stuff can be said for every other color - just the names of units and spells/items change).
    32 KB (5,733 words) - 00:57, 4 March 2008
  • ...over 8 turns cost 1 turn less e.g. Summon Leviathan becomes 8 turns, Call Lightning becomes 9 turns. **{{white}} Ascendant: 350% * (1 - .6) = 350% - 210% = 140% = 14,000MP
    7 KB (981 words) - 01:02, 7 January 2023
  • ...cher]], [[Orcish Archer]], [[Bounty Hunter]], [[Catapult]]). No summonable units have "Missile" attack type.<br> * The Ascendant spell "[[Protection from Missle | Protection from Missile]]" raises missile
    6 KB (933 words) - 05:00, 26 July 2018
  • :▪&nbsp; Fallen units lightning resistance increased by 5% ...lls]] ▪&nbsp;[[Spells|Spells]] ▪&nbsp;[[Items|Items]] ▪&nbsp;[[Units|Units]] ▪&nbsp;[[Heroes|Heroes]] ▪&nbsp;[[Buildings|Buildings]] ▪&nbsp;[[Re
    20 KB (2,614 words) - 23:32, 27 October 2022
  • ...r of The Reincarnation. They are used for a variety of purposes: summoning units, casting offensive and defensive enchantments both in battle and out of bat |'''[[Battle Chant]]''' ||Increases AP and decreases HP of own units in battle.
    19 KB (2,813 words) - 16:32, 20 April 2008
  • ...How much damage will they do? Did that spell pass barriers? If so, did the units resist it? And so on, and so forth. Here I will explain some of the mechani ...ck in particular contributes to the total power of the army. However, some units can hold a higher position in the army due to the Stack Multiplier.
    57 KB (9,781 words) - 04:06, 4 June 2021
  • ...t larger than their cousins, the Medusas, and attack with deadly storms of lightning rather than poison and paralysis. They are also highly resistant to most ty | labelcolor = {{Color Ascendant}}
    2 KB (254 words) - 12:00, 4 October 2021
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    113 bytes (10 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    112 bytes (10 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    110 bytes (10 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    111 bytes (10 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    112 bytes (10 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    115 bytes (11 words) - 10:38, 12 October 2012
  • [[Category:Units (Lightning)|{{PAGENAME}}]] [[Category:Ascendant Units (Lightning)|{{PAGENAME}}]]
    118 bytes (11 words) - 10:38, 12 October 2012

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