Difference between revisions of "Researching"

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==Test results==
 
==Test results==
  
I am a green mage, at only 600 land, 150 guilds, Spell Level so far 197, no {{Blue}} Concentration on or what ever.
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I am a green mage, at only 600 land, 150 guilds, Spell Level so far 197, no {{Blue}} [[Concentration]] on or what ever.
I bought a level 13 Sage (i.e. Researching (9) is at 13-(9-1)=fifth level).
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I bought a level 13 hero [[Sage]] (i.e. [[Researching]] (9) is at 13-(9-1)=fifth level).
 
* Just after bidding, to research an ultimate spell ({{Green}} [[Call Phoenix]]) from 0%-100% is indicated to take 715 turns
 
* Just after bidding, to research an ultimate spell ({{Green}} [[Call Phoenix]]) from 0%-100% is indicated to take 715 turns
 
* Zero turns later, but after arrivial, with me sage, it is indicated to take only 565 turns to research it.  
 
* Zero turns later, but after arrivial, with me sage, it is indicated to take only 565 turns to research it.  

Revision as of 19:22, 15 January 2008

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Test results

I am a green mage, at only 600 land, 150 guilds, Spell Level so far 197, no Icon PHANTASM.gif Concentration on or what ever. I bought a level 13 hero Sage (i.e. Researching (9) is at 13-(9-1)=fifth level).

  • Just after bidding, to research an ultimate spell (Icon VERDANT.gif Call Phoenix) from 0%-100% is indicated to take 715 turns
  • Zero turns later, but after arrivial, with me sage, it is indicated to take only 565 turns to research it.
  • looks like at level 5, for each guild, I get 1 turn less researching time
  • would it be so simple that for each ability level (9)-(10)-(11)-(12)-(13), a sage cuts 0.2 turn on-color research time per guild?

Groentje 20:21, 15 January 2008 (CET)