Difference between revisions of "Siege"

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The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle.
 
The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle.
<table><tr><td>
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Units with ability Siege
 
Units with ability Siege
</td></td>
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<table>
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<tr><td>[[Catapult]]
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</td></tr>
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<tr><td>[[Iron Golem]]
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</td></tr>
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<tr><td>[[Titan]]
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</td></tr>
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</table>

Revision as of 17:37, 28 January 2006

The Siege ability negates the natural 10% accuracy penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a Regular battle.

Units with ability Siege

Catapult
Iron Golem
Titan