Difference between revisions of "Siege"
Line 1: | Line 1: | ||
The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle. | The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle. | ||
− | + | ||
Units with ability Siege | Units with ability Siege | ||
− | </td></td> | + | <table> |
+ | <tr><td>[[Catapult]] | ||
+ | </td></tr> | ||
+ | <tr><td>[[Iron Golem]] | ||
+ | </td></tr> | ||
+ | <tr><td>[[Titan]] | ||
+ | </td></tr> | ||
+ | </table> |
Revision as of 17:37, 28 January 2006
The Siege ability negates the natural 10% accuracy penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a Regular battle.
Units with ability Siege
Catapult |
Iron Golem |
Titan |