Difference between revisions of "Invisibility"
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[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | ||
[[Category:Average Spells]] [[Category:Initiative Modifiers]] | [[Category:Average Spells]] [[Category:Initiative Modifiers]] | ||
+ | </noinclude> |
Revision as of 08:47, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.
Magic Specialty: | |
Rank: | Average |
Type: | Instant/Battle |
Cast Turn: | 0 |
Cast M.P.: | 3,000 |
Research Cost: | 3,000 |
Upkeep: | None |
Related Unit: | None |
Effects
Sets 1 random stack Initiative to 6 AND doubles Fatigue to the enemy stack hit
Notes
Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.