Difference between revisions of "Call Lizardmen"
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+ | This spell will create lizardmen, who are half-human, half-lizard monstrosities. These abominations will serve mostly as ground fodder troops in the battleground, their casaulties usually ignored by eradication mages. | ||
+ | | image = | ||
+ | | unit = [[Lizard Man]] | ||
+ | }} | ||
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==Effects== | ==Effects== | ||
− | * Summons Lizardmen into your army. | + | * Summons [[Lizard Man|Lizardmen]] into your army. |
+ | <noinclude> | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Eradication Spells]] | [[Category:Eradication Spells]] | ||
[[Category:Summoning Spells]] | [[Category:Summoning Spells]] | ||
[[Category:Simple Spells]] | [[Category:Simple Spells]] | ||
− | + | </noinclude> |
Latest revision as of 10:03, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will create lizardmen, who are half-human, half-lizard monstrosities. These abominations will serve mostly as ground fodder troops in the battleground, their casaulties usually ignored by eradication mages.
Spell Statistics | |
Name | Call Lizardmen |
Magic Speciality | Eradication |
Rank | Simple |
Attributes | Instant/Summon, Selfonly |
Cast Turn | 1 |
Cast M.P. | 6,800 |
Research Cost | 400 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit | Lizard Man |
Effects
- Summons Lizardmen into your army.