Difference between revisions of "Foul Water"
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* Adds the Poison attack type to the primary attack of all your units with a melee attack. Also increases primary AP of all previously mentioned units by +35% at spell level 490 (base spell level + Magic favor). | * Adds the Poison attack type to the primary attack of all your units with a melee attack. Also increases primary AP of all previously mentioned units by +35% at spell level 490 (base spell level + Magic favor). | ||
+ | * Affects all poison units (May 20, 2010) | ||
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Revision as of 12:05, 3 July 2011
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.
Spell Statistics | |
Name | Foul Water |
Magic Speciality | Nether |
Rank | Complex |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 20,000 |
Research Cost | 4,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Data on this page needs confirmation |
- Adds the Poison attack type to the primary attack of all your units with a melee attack. Also increases primary AP of all previously mentioned units by +35% at spell level 490 (base spell level + Magic favor).
- Affects all poison units (May 20, 2010)