Difference between revisions of "Arch:Catapult (Stats)"
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| race = [[Human]] | | race = [[Human]] | ||
| attrib = [[Special]] | | attrib = [[Special]] | ||
− | | power = | + | | power = 180 |
− | | ap = | + | | ap = 1,800 |
− | | type = [[Missile]] [[ | + | | type = [[Missile]] [[Fire]] |
− | | init = | + | | init = 2 |
| counter = 0 | | counter = 0 | ||
| xap = - | | xap = - | ||
| xtype = - | | xtype = - | ||
| xinit = - | | xinit = - | ||
− | | hp = | + | | hp = 1,800 |
− | | recruit = | + | | recruit = 550.00 Gold 0.30 M.P. 4.00 Population |
− | | upkeep = | + | | upkeep = 33.00 Gold 0.05 M.P. |
| ability = [[Siege]], [[Weakness to AttackType]] [[Fire]] | | ability = [[Siege]], [[Weakness to AttackType]] [[Fire]] | ||
| spell = - | | spell = - | ||
− | | paralyse = | + | | missile = 50 |
− | | psychic = | + | | poison = 100 |
+ | | melee = 30 | ||
+ | | ranged = 20 | ||
+ | | paralyse = 100 | ||
+ | | psychic = 100 | ||
}} | }} |
Revision as of 20:10, 7 September 2011
Unit Statistics | |
Name | Catapult |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 180 |
Attack Power | 1,800 |
Attack Type | Missile Fire |
Attack Initiative | 2 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 1,800 |
Recruit Cost | 550.00 Gold 0.30 M.P. 4.00 Population |
Upkeep Cost | 33.00 Gold 0.05 M.P. |
Abilities | Siege, Weakness to AttackType Fire |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 50% |
FIRE | 0% |
POISON | 100% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 30% |
RANGED | 20% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 100% |
PSYCHIC | 100% |
HOLY | 0% |