Difference between revisions of "Foul Water"
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==Effects== | ==Effects== | ||
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− | * Adds the Poison attack type to the primary attack of all your units with a melee attack | + | * Adds the Poison attack type to the primary attack of all your units with a melee attack. |
− | * Affects all poison units (May 20, 2010) | + | * Affects all poison units (May 20, 2010) |
+ | * Increases primary and Extra AP of affected units (35/36% at nether spell level 490/498) | ||
<br> | <br> | ||
<noinclude> | <noinclude> |
Revision as of 02:48, 20 April 2012
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.
Spell Statistics | |
Name | Foul Water |
Magic Speciality | Nether |
Rank | Complex |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 20,000 |
Research Cost | 4,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- Adds the Poison attack type to the primary attack of all your units with a melee attack.
- Affects all poison units (May 20, 2010)
- Increases primary and Extra AP of affected units (35/36% at nether spell level 490/498)