Difference between revisions of "Fear (spell)"

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(Effects)
(Effects)
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UNIT ABILITY:  
 
UNIT ABILITY:  
*Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated.
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*Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated
  
 
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Revision as of 15:09, 17 March 2013

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will send terror throughout your enemy's troops, scattering their forces. Their attack and counter attack are decreased. Area of effect: 1 random enemy group.

Spell Statistics
Name Fear
Magic Speciality Nether
Rank Simple
Attributes Instant/Battle
Cast Turn -
Cast M.P. 600
Research Cost 500
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

SPELL:

  • Gives a random enemy stack a 54.52% penalty to primary, secondary and counter AP

UNIT ABILITY:

  • Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated