Difference between revisions of "Assassin (Hero)"
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[[Slay]] (Lv.14): | [[Slay]] (Lv.14): | ||
*Lowers the stack kill percentage required to kill a hero by 20% + 5%/lvl | *Lowers the stack kill percentage required to kill a hero by 20% + 5%/lvl | ||
| + | *The stack has to normally get wiped for the hero commanding it to die | ||
*Only applies to the stack attacked by the assassin's stack | *Only applies to the stack attacked by the assassin's stack | ||
[[Assassinate]] (Lv.16): | [[Assassinate]] (Lv.16): | ||
| − | *The assassin is sent to an enemy | + | *The assassin is sent to kill an enemy hero |
| + | *The hero is randomly chosen including non-battle ones | ||
| + | *The assassin is unavailable for the duration of the mission | ||
| + | *The assassin may or may not reveal its owner | ||
| + | *The assassin might die | ||
*Grants 10% + 3%/lvl chance to kill an enemy hero | *Grants 10% + 3%/lvl chance to kill an enemy hero | ||
*Target's fortress percentage gives a bonus of -25% to 25% | *Target's fortress percentage gives a bonus of -25% to 25% | ||
*Owner NP / Target NP gives a multiplier between 0.25 and 2 | *Owner NP / Target NP gives a multiplier between 0.25 and 2 | ||
*If target has no units, you always succeed | *If target has no units, you always succeed | ||
| − | |||
| − | |||
==Preferred Units== | ==Preferred Units== | ||
*Increases the [[efficiency]] of plain human mercenaries([[Assassin]]/[[Bounty Hunter]]/[[Mercenary]]/[[Renegade Wizard]]/[[Starving Peasant]]) only | *Increases the [[efficiency]] of plain human mercenaries([[Assassin]]/[[Bounty Hunter]]/[[Mercenary]]/[[Renegade Wizard]]/[[Starving Peasant]]) only | ||
*Will always prioritize commanding plain human mercenary[http://wiki.the-reincarnation.org/index.php/MERCENARY] stacks | *Will always prioritize commanding plain human mercenary[http://wiki.the-reincarnation.org/index.php/MERCENARY] stacks | ||
Revision as of 22:12, 30 March 2013
Beta Testing
| Hero Statistics | |
| Profession | Assassin (Hero) |
| Magic Speciality | Eradication |
| Race | Reptile |
| Attributes | Mercenary |
| Gender | Female |
| Attack Power | 8000 + 4000*level |
| Attack Type | Melee Poison |
| Counter Attack | 2500 + 1250*level |
| Hit Points | 800 + 800*level |
| Upkeep Cost | -10000 + 5000*level gold |
| Abilities | Stealth (9) Slay (14) Assassinate (16) |
|
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
Abilities
Stealth (Lv.9):
- Increases the chance of winning pillage attacks by 3% + 2%/lvl
Slay (Lv.14):
- Lowers the stack kill percentage required to kill a hero by 20% + 5%/lvl
- The stack has to normally get wiped for the hero commanding it to die
- Only applies to the stack attacked by the assassin's stack
Assassinate (Lv.16):
- The assassin is sent to kill an enemy hero
- The hero is randomly chosen including non-battle ones
- The assassin is unavailable for the duration of the mission
- The assassin may or may not reveal its owner
- The assassin might die
- Grants 10% + 3%/lvl chance to kill an enemy hero
- Target's fortress percentage gives a bonus of -25% to 25%
- Owner NP / Target NP gives a multiplier between 0.25 and 2
- If target has no units, you always succeed
Preferred Units
- Increases the efficiency of plain human mercenaries(Assassin/Bounty Hunter/Mercenary/Renegade Wizard/Starving Peasant) only
- Will always prioritize commanding plain human mercenary[1] stacks
