Difference between revisions of "Undead Mastery"
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− | This [[Skills|skill]] will | + | This [[Skills|skill]] will greatly empower all of your [[Undeads|Undead]] and nether Demon units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions. |
− | + | ==Effects== | |
− | * Level 1-5 : increases AP | + | Non-beta/non-Lightning |
− | * Level 6-10 : increases AP | + | * Level 1-20 : increases HP of all undead by 1% per level. |
− | * Level 11-15 : increases AP | + | * Level 1-5 : increases Primary AP and Counter of all undead by 1% per level. |
− | * Level 16-20 : increases AP | + | * Level 6-10 : increases Primary AP and Counter of all undead by 2% per level. |
+ | * Level 11-15 : increases Primary AP and Counter of all undead by 3% per level. | ||
+ | * Level 16-20 : increases Primary AP and Counter of all undead by 4% per level. | ||
+ | |||
+ | |||
+ | <br>''Level By Level''<br> | ||
+ | |||
+ | * L1 : Primary AP/Counter increased by 1%, HP by 1% | ||
+ | * L2 : Primary AP/Counter increased by 2%, HP by 2% | ||
+ | * L3 : Primary AP/Counter increased by 3%, HP by 3% | ||
+ | * L4 : Primary AP/Counter increased by 4%, HP by 4% | ||
+ | * L5 : Primary AP/Counter increased by 5%, HP by 5% | ||
+ | * L6 : Primary AP/Counter increased by 7%, HP by 6% | ||
+ | * L7 : Primary AP/Counter increased by 9%, HP by 7% | ||
+ | * L8 : Primary AP/Counter increased by 11%, HP by 8% | ||
+ | * L9 : Primary AP/Counter increased by 13%, HP by 9% | ||
+ | * L10: Primary AP/Counter increased by 15%, HP by 10% | ||
+ | * L11: Primary AP/Counter increased by 18%, HP by 11% | ||
+ | * L12: Primary AP/Counter increased by 21%, HP by 12% | ||
+ | * L13: Primary AP/Counter increased by 24%, HP by 13% | ||
+ | * L14: Primary AP/Counter increased by 27%, HP by 14% | ||
+ | * L15: Primary AP/Counter increased by 30%, HP by 15% | ||
+ | * L16: Primary AP/Counter increased by 34%, HP by 16% | ||
+ | * L17: Primary AP/Counter increased by 38%, HP by 17% | ||
+ | * L18: Primary AP/Counter increased by 42%, HP by 18% | ||
+ | * L19: Primary AP/Counter increased by 46%, HP by 19% | ||
+ | * L20: Primary AP/Counter increased by 50%, HP by 20% | ||
<br>''Bonuses''<br> | <br>''Bonuses''<br> | ||
* Level 10+ : creates [[Wraith]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]]. | * Level 10+ : creates [[Wraith]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]]. | ||
* Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]]. | * Level 15+ : creates [[Lich|Liches]] instead of [[Zombie|Zombies]] with [[Touch of Necromancy]]. | ||
− | * Level 20 : gives +1 init to simple and average units | + | * Level 20 : gives +1 init to simple and average units* |
+ | <br> | ||
+ | |||
+ | |||
+ | Beta/Lightning | ||
+ | * Level 1-5 : +0.67% to primary and secondary AP, +1% HP/lvl | ||
+ | * Level 6-10 : +1.33% to primary and secondary AP, +1% HP/lvl | ||
+ | * Level 11-15 : +2% to primary and secondary AP, +1% HP/lvl | ||
+ | * Level 16-20 : +2.67% to primary and secondary AP, +1% HP/lvl | ||
+ | **These are copied from [[Legendary Commander]], per Mar 6, 2015 notes below. | ||
+ | **It appears the +%HP effect is still present. | ||
+ | ***Lightning, April 28, 2018: | ||
+ | ****My Lich had 8650 HP - base 7500 - with UM 20 (+~20%?), SL498 Battle Chant (~ -5%?), and 16 Soul Reaper/lvl 4 Soul Devour (+~4%) | ||
+ | ****My DK had 10285 HP - base 7500 - with same stats as above. Calcs to 10174.5, so off by a bit (probably BC) but the +20% does seem to be present. | ||
+ | |||
+ | |||
+ | |||
+ | ==Notes / History== | ||
+ | |||
+ | <br>Beta/Lightning Changes (Mar 6, 2015): | ||
+ | |||
+ | *Undead Mastery renamed to Unholy Mastery: | ||
+ | *Primary/Secondary AP increase per level changed from 1% to 0.67%, with the same progression as [[Legendary Commander]]. (Still gets +1% HP/lvl. Or, at least 20% at UM20.) | ||
+ | *Now affects Nether Demons as well. | ||
+ | *+1 Init boost removed at level 20. | ||
+ | See: http://www.the-reincarnation.com/viewtopic.php?p=528722#p528722 | ||
+ | --[[User:Foobz|Foobz]] 17:28, 17 July 2015 (CEST) | ||
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'''Return to:'''<br> | '''Return to:'''<br> |
Latest revision as of 06:36, 20 September 2018
Barrier Proficiency | Grand Enchanter | Legendary Commander | Augment Summoning | Grand Conqueror
This skill will greatly empower all of your Undead and nether Demon units. Higher levels give a bigger boost. Trained Undead Masters are able to create Wraiths or even Liches from the enchantment Touch of Necromancy. The most powerful Undead Masters can increase the attack initiative of their minions.
Effects
Non-beta/non-Lightning
- Level 1-20 : increases HP of all undead by 1% per level.
- Level 1-5 : increases Primary AP and Counter of all undead by 1% per level.
- Level 6-10 : increases Primary AP and Counter of all undead by 2% per level.
- Level 11-15 : increases Primary AP and Counter of all undead by 3% per level.
- Level 16-20 : increases Primary AP and Counter of all undead by 4% per level.
Level By Level
- L1 : Primary AP/Counter increased by 1%, HP by 1%
- L2 : Primary AP/Counter increased by 2%, HP by 2%
- L3 : Primary AP/Counter increased by 3%, HP by 3%
- L4 : Primary AP/Counter increased by 4%, HP by 4%
- L5 : Primary AP/Counter increased by 5%, HP by 5%
- L6 : Primary AP/Counter increased by 7%, HP by 6%
- L7 : Primary AP/Counter increased by 9%, HP by 7%
- L8 : Primary AP/Counter increased by 11%, HP by 8%
- L9 : Primary AP/Counter increased by 13%, HP by 9%
- L10: Primary AP/Counter increased by 15%, HP by 10%
- L11: Primary AP/Counter increased by 18%, HP by 11%
- L12: Primary AP/Counter increased by 21%, HP by 12%
- L13: Primary AP/Counter increased by 24%, HP by 13%
- L14: Primary AP/Counter increased by 27%, HP by 14%
- L15: Primary AP/Counter increased by 30%, HP by 15%
- L16: Primary AP/Counter increased by 34%, HP by 16%
- L17: Primary AP/Counter increased by 38%, HP by 17%
- L18: Primary AP/Counter increased by 42%, HP by 18%
- L19: Primary AP/Counter increased by 46%, HP by 19%
- L20: Primary AP/Counter increased by 50%, HP by 20%
Bonuses
- Level 10+ : creates Wraith instead of Zombies with Touch of Necromancy.
- Level 15+ : creates Liches instead of Zombies with Touch of Necromancy.
- Level 20 : gives +1 init to simple and average units*
Beta/Lightning
- Level 1-5 : +0.67% to primary and secondary AP, +1% HP/lvl
- Level 6-10 : +1.33% to primary and secondary AP, +1% HP/lvl
- Level 11-15 : +2% to primary and secondary AP, +1% HP/lvl
- Level 16-20 : +2.67% to primary and secondary AP, +1% HP/lvl
- These are copied from Legendary Commander, per Mar 6, 2015 notes below.
- It appears the +%HP effect is still present.
- Lightning, April 28, 2018:
- My Lich had 8650 HP - base 7500 - with UM 20 (+~20%?), SL498 Battle Chant (~ -5%?), and 16 Soul Reaper/lvl 4 Soul Devour (+~4%)
- My DK had 10285 HP - base 7500 - with same stats as above. Calcs to 10174.5, so off by a bit (probably BC) but the +20% does seem to be present.
- Lightning, April 28, 2018:
Notes / History
Beta/Lightning Changes (Mar 6, 2015):
- Undead Mastery renamed to Unholy Mastery:
- Primary/Secondary AP increase per level changed from 1% to 0.67%, with the same progression as Legendary Commander. (Still gets +1% HP/lvl. Or, at least 20% at UM20.)
- Now affects Nether Demons as well.
- +1 Init boost removed at level 20.
See: http://www.the-reincarnation.com/viewtopic.php?p=528722#p528722 --Foobz 17:28, 17 July 2015 (CEST)
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