Difference between revisions of "Hell Hound"
Krystalline (talk | contribs) |
|||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | |||
{{Unitstats | {{Unitstats | ||
− | | description | + | | description = Hell hounds are fire-breathing canines of extra-planar origin that guard the borders of Hell. They resemble huge hounds with glowing red eyes, sharp teeth, and patches of rust-red and red-brown skin. In combat, they breathe fire at their opponents before engaging their sharp teeth. |
− | | infoboxcolor | + | | infoboxcolor = |
− | | labelcolor | + | | labelcolor = {{Color Eradication}} |
− | | textcolor | + | | textcolor = #000000 |
− | | color | + | | color = [[ERADICATION]] |
− | | race | + | | race = [[DEMON]] |
− | | attrib | + | | attrib = [[SUMMON]] |
− | | power | + | | power = 159 |
− | | ap | + | | ap = 1,000 |
− | | type | + | | type = [[MELEE]] |
− | | init | + | | init = 1 |
− | | counter | + | | counter = 300 |
− | | xap | + | | xap = 1,800 |
− | | xtype | + | | xtype = [[FIRE]] [[BREATH]] |
− | | xinit | + | | xinit = 3 |
− | | hp | + | | hp = 700 |
− | | recruit | + | | recruit = - |
− | | upkeep | + | | upkeep = 10 Gold, 0.12 M.P. |
− | | ability | + | | ability = [[WEAKNESS TO ATTACKTYPE]] [[COLD]], |
[[FEAR]] | [[FEAR]] | ||
− | | spell | + | | spell = [[Summon Hellhound]] |
− | | item | + | | item = [[The Apparatus]] |
− | | red | + | | red = 50 |
− | | missile | + | | missile = 25 |
− | | fire | + | | fire = 100 |
− | | poison | + | | poison = 50 |
− | | magic | + | | magic = 25 |
− | | melee | + | | melee = 35 |
− | | ranged | + | | ranged = 25 |
− | | psychic | + | | psychic = 25 |
− | | holy | + | | holy = 10 |
− | | image | + | | image = [[Image:HellHound2.jpg]] |
− | }} | + | }}<br/> |
− | < | + | |
− | [[ | + | <span style="color:#f1c40f;">'''Recommended Role:''' Tactical Sniper</span> |
− | [[ | + | |
− | [[ | + | |
− | [[ | + | |
− | [[ | + | '''<span style="color:#f1c40f;">Recommended Pairing:</span>''' |
− | [[ | + | |
− | </ | + | <span style="color:#f1c40f;">White - [[Unicorn|Unicorn]] to tank and trade favorably</span> |
+ | |||
+ | <span style="color:#f1c40f;">Blue - [[Djinni|Djinni]]/[[Mind_Ripper|Mind Ripper]]/[[Ice_Elemental|Ice Elemental]] to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Green - [[Werebear|Werebear]]/[[Swanmay|Swanmay]] to tank</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Black - [[Lich|Lich]] to trade favorably, [[Demon_Knight|Demon Knight]] to snipe</span> | ||
+ | <span style="color:#f1c40f;">Red - [[Dwarven_Shaman|Dwarven Shaman]] to tank</span> | ||
− | + | [[Category:Units]] [[Category:Eradication Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Demons]] |
Latest revision as of 03:26, 5 October 2021
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Hell hounds are fire-breathing canines of extra-planar origin that guard the borders of Hell. They resemble huge hounds with glowing red eyes, sharp teeth, and patches of rust-red and red-brown skin. In combat, they breathe fire at their opponents before engaging their sharp teeth.
Unit Statistics | |
Name | Hell Hound |
Magic Speciality | Eradication |
Race | Demon |
Attributes | Summon |
Power Rank | 159 |
Attack Power | 1,000 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 300 |
Extra Attack Power | 1,800 |
Extra Attack Type | Fire Breath |
Extra Attack Initiative | 3 |
Hit Points | 700 |
Recruit Cost | - |
Upkeep Cost | 10.00 Gold 0.12 M.P. |
Abilities | Fear, Weakness to AttackType Cold |
Related Spell | Summon Hellhound |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 50% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 100% |
POISON | 50% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 35% |
RANGED | 25% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 25% |
HOLY | 10% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | The Apparatus |
Related Hero | - |
Recommended Role: Tactical Sniper
Recommended Pairing:
White - Unicorn to tank and trade favorably
Blue - Djinni/Mind Ripper/Ice Elemental to snipe
Green - Werebear/Swanmay to tank
Black - Lich to trade favorably, Demon Knight to snipe
Red - Dwarven Shaman to tank