Difference between revisions of "Staff of Illusion"
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− | + | This foot long, ivory staff is topped by a large crystal ball. It can be used to create audio and visual illusions. Half of those who are zapped by the staff realize that it is merely an illusion and are not affected. However, the other half suffer magic damages, which are as real and devastating as physical damages. After releasing its magical powers, the crystal ball will shatter, losing its effectiveness and thus becoming obsolete. Area of Effect: all enemy units | |
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− | + | }} | |
− | + | == Effects == | |
− | + | *Deals a variable amount of [[Magic|Magic]] damage to all enemy stacks | |
+ | **The damage formula is as follows: 100,000 + ([random number between 1-3] * [number of units in stack]) | ||
+ | ***For example, if the 'random number' rolls a 2, and there are 15,000 [[Units|units]] in one of the stacks, that stack will be dealt 130,000 [[Magic|Magic]] damage | ||
+ | ***Since the damage is variable depending on unit number, each stack will be dealt a different amount of damage, but it will always be over 100,000 | ||
− | + | [[Category:Items]] [[Category:Lesser Items]] [[Category:Battle Items]] | |
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Latest revision as of 06:21, 28 October 2022
Battle Items |
Offensive Items |
Summoning Items
Unique Items |
Lesser Items
This foot long, ivory staff is topped by a large crystal ball. It can be used to create audio and visual illusions. Half of those who are zapped by the staff realize that it is merely an illusion and are not affected. However, the other half suffer magic damages, which are as real and devastating as physical damages. After releasing its magical powers, the crystal ball will shatter, losing its effectiveness and thus becoming obsolete. Area of Effect: all enemy units
Item Details | ||
Name | Staff of Illusion | |
Attribute | Lesser Oneuse Battle |
|
Charge turn | 0 |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Effects
- Deals a variable amount of Magic damage to all enemy stacks
- The damage formula is as follows: 100,000 + ([random number between 1-3] * [number of units in stack])