Difference between revisions of "Beta:Platinum Hand of Healing"

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{{:Platinum Hand of Healing}}
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[[Category:Spells (Beta)|{{PAGENAME}}]]
This is a higher level spell of the basic Healing spell - its potency and effectiveness are greater. By touching the units with the Hand of Platinum, all units are able to heal very rapidly after battle.
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[[Category:Ascendant Spells (Beta)|{{PAGENAME}}]]
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[[Category:Average Spells (Beta)|{{PAGENAME}}]]
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==Effects==
 
Resurrects 20% of ALL slain friendly units on color<br>
 
Resurrects 5% of ALL slain friendly units off-color<br>
 
Resurrects 2% of ALL slain friendly units opposite-color
 
 
 
*This effect is fixed regardless of spell level
 
*At least one unit for each stack must survive the battle in order to be healed.
 
 
 
==Notes==
 
Percentage-based resurrection effects do not add linearly. For a detailed explanation of the math of healing, please see this [[Healing_(Unit_Ability)|Link]].
 
 
 
<noinclude>
 
[[Category:Spells (Beta)]]
 
[[Category:Ascendant Spells (Beta)]]
 
[[Category:Average Spells (Beta)]]
 
</noinclude>
 

Latest revision as of 17:36, 17 April 2013

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells


This is a higher level spell of the basic Healing spell - its potency and effectiveness are greater. By touching the units with the Hand of Platinum, all units are able to heal in significant damages in battle. This is a very effective healing spell, but much more expensive then Healing Area of effect: all your units.

Spell Statistics
Name Platinum Hand of Healing
Magic Speciality Ascendant
Rank Average
Attributes Instant/Battle
Cast Turn -
Cast M.P. 8,000
Research Cost 3,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Resurrects a portion of slain units during battle

  • ONCOLOR: Resurrects 20% of slain units
  • OFFCOLOR: Resurrects 5% of slain units
  • OPPOSITE: Resurrects 2% of slain units