Difference between revisions of "Grand Conqueror"
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− | This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost. | + | This [[Skills|skill]] will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost. |
− | <br>''Effects'' | + | <br/> ''Effects'' |
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− | + | *The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle. | |
+ | **Note that [[Siege|sieges]] can destroy up to 10% of a targets' land, and [[Regular|regulars]] up to 5% (depending on amount of surviving units). | ||
+ | **Those max amounts are fixed and do not get affected by any skill. | ||
+ | **Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio. | ||
− | * Level 10 | + | *Level 1-5 : increases land taken by 0.5% |
− | * Level 15 | + | *Level 6-10 : increases land taken by 1% |
− | * Level 20 | + | *Level 11-15 : increases land taken by 1.5% |
+ | *Level 16-20 : increases land taken by 2% | ||
+ | **Note: values estimated based on previous patterns and a few data points (like L16) | ||
− | <br>'' | + | <br/> ''Bonuses'' |
− | + | *Level 10+ : Unknown if existing. | |
− | + | *Level 15+ : Unknown if existing. | |
− | + | *Level 20 : Unknown if existing. | |
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− | * values estimated based on previous patterns and a few data points (like L16) | + | <br/> ''Level By Level'' |
− | * all values end in a repeating 3, merely truncated to 2 decimal places | + | |
+ | {| border="0" cellpadding="5" cellspacing="0" | ||
+ | |- | ||
+ | | | ||
+ | {| border="1" cellpadding="5" cellspacing="0" | ||
+ | |- | ||
+ | ! Skill Level | ||
+ | ! Conquered Land | ||
+ | |- | ||
+ | ! 0 | ||
+ | | 33.33% | ||
+ | |- | ||
+ | ! 1 | ||
+ | | 33.83% | ||
+ | |- | ||
+ | ! 2 | ||
+ | | 34.33% | ||
+ | |- | ||
+ | ! 3 | ||
+ | | 34.83% | ||
+ | |- | ||
+ | ! 4 | ||
+ | | 35.33% | ||
+ | |- | ||
+ | ! 5 | ||
+ | | 35.83% | ||
+ | |- | ||
+ | ! 6 | ||
+ | | 36.83% | ||
+ | |} | ||
+ | |||
+ | | | ||
+ | {| border="1" cellpadding="5" cellspacing="0" | ||
+ | |- | ||
+ | ! Skill Level | ||
+ | ! Conquered Land | ||
+ | |- | ||
+ | ! 7 | ||
+ | | 37.83% | ||
+ | |- | ||
+ | ! 8 | ||
+ | | 38.83% | ||
+ | |- | ||
+ | ! 9 | ||
+ | | 39.83% | ||
+ | |- | ||
+ | ! 10 | ||
+ | | 40.83% | ||
+ | |- | ||
+ | ! 11 | ||
+ | | 42.33% | ||
+ | |- | ||
+ | ! 12 | ||
+ | | 43.83% | ||
+ | |- | ||
+ | ! 13 | ||
+ | | 45.33% | ||
+ | |} | ||
+ | |||
+ | | | ||
+ | {| border="1" cellpadding="5" cellspacing="0" | ||
+ | |- | ||
+ | ! Skill Level | ||
+ | ! Conquered Land | ||
+ | |- | ||
+ | ! 14 | ||
+ | | 46.83% | ||
+ | |- | ||
+ | ! 15 | ||
+ | | 48.33% | ||
+ | |- | ||
+ | ! 16 | ||
+ | | 50.33% | ||
+ | |- | ||
+ | ! 17 | ||
+ | | 52.33% | ||
+ | |- | ||
+ | ! 18 | ||
+ | | 54.33% | ||
+ | |- | ||
+ | ! 19 | ||
+ | | 56.33% | ||
+ | |- | ||
+ | ! 20 | ||
+ | | 58.33% | ||
+ | |} | ||
+ | |||
+ | |} | ||
+ | |||
+ | *values estimated based on previous patterns and a few data points (like L16) | ||
+ | *all values end in a repeating 3, merely truncated to 2 decimal places | ||
GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land. | GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land. | ||
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---- | ---- | ||
− | '''Return to:'''<br> | + | |
− | - [[Encyclopedia]]<br> | + | '''Return to:'''<br/> - [[Encyclopedia|Encyclopedia]]<br/> - [[Skills|Skills]] |
− | - [[Skills]] | + | |
---- | ---- | ||
+ | |||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 19:47, 13 February 2021
Barrier Proficiency | Grand Enchanter | Legendary Commander | Augment Summoning | Grand Conqueror
This skill will let you manage your conquered land more efficiently, reducing the amount of land destroyed after battle. Higher levels give a bigger boost.
Effects
- The skill allows you to occupy more than the 33.3% of total destroyed land, that you normally occupy after a won battle.
- Note that sieges can destroy up to 10% of a targets' land, and regulars up to 5% (depending on amount of surviving units).
- Those max amounts are fixed and do not get affected by any skill.
- Thus, this skill does not make your enemy lose more land in a single battle, it only influences the conquered:destroyed ratio.
- Level 1-5 : increases land taken by 0.5%
- Level 6-10 : increases land taken by 1%
- Level 11-15 : increases land taken by 1.5%
- Level 16-20 : increases land taken by 2%
- Note: values estimated based on previous patterns and a few data points (like L16)
Bonuses
- Level 10+ : Unknown if existing.
- Level 15+ : Unknown if existing.
- Level 20 : Unknown if existing.
Level By Level
|
|
|
- values estimated based on previous patterns and a few data points (like L16)
- all values end in a repeating 3, merely truncated to 2 decimal places
GC disabled on arma [Hailer Aug 2012 - Confirmed Jun 2014]. - This is partially correct. If attacking a target in the normal 125%-80% range GC still gives extra land.
Return to:
- Encyclopedia
- Skills